Course Outline

Introduction and Environment Setup

  • What is iOS? Basic architecture
  • Installing and configuring Xcode
  • Understanding the structure of an Xcode project
  • Creating a "Hello World" app in the iOS simulator

User Interface (UI) Basics with UIKit

  • Views and View Controllers
  • Common UI elements: UILabel, UITextField, UIButton, UIImageView
  • Designing interfaces with Storyboards and Interface Builder
  • Creating basic IBOutlet and IBAction connections
  • Hands-on practice: Designing the project UI

Interaction and Events

  • ViewController lifecycle overview
  • Handling UI events with IBAction
  • Accessing UI elements from code using IBOutlet
  • Displaying basic alerts with UIAlertController
  • Hands-on practice: Implementing interactivity in the project UI

Basic Navigation

  • Using Segues for navigation between views
  • Passing basic data between ViewControllers
  • Hands-on practice: Implementing screen navigation

Ongoing Practical Project

  • Continued development of the practical project
  • Integrating learned concepts
  • Discussion and resolution of common issues

Summary and Next Steps

Requirements

  • Basic programming knowledge (not necessarily in iOS or Swift)
  • A Mac computer with Xcode installed
  • Interest in mobile app development

Audience

  • New developers interested in iOS app development
  • Junior mobile developers transitioning into the Apple ecosystem
  • Professionals looking to build their first iOS application
 21 Hours

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